// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010  Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.



#include "stdpch.h"

#include "nel/misc/debug.h"
#include "nel/misc/common.h"
#include "enum_template.h"

using namespace std;
using namespace NLMISC;

namespace ENUM_TEMPLATE
{

// ***************************************************************************
static const string StringArray[NUM_ENUM_TEMPLATE]=
{
	"Unknown",
};

// ***************************************************************************
EEnumTemplate stringToEnum(const std::string &str)
{
	for(uint i=0;i<NUM_ENUM_TEMPLATE;i++)
	{
		if(nlstricmp(StringArray[i], str)==0)
			return (EEnumTemplate)i;
	}
	return UNKNOWN;
}

// ***************************************************************************
const std::string & enumToString (EEnumTemplate e)
{
	nlassert((sint)e<NUM_ENUM_TEMPLATE);
	return StringArray[e];
}


}

